FORUM, Forum Discussion, Forum Gratuit, Nom de domaine, Nom de domaine gratuit, Redirection gratuite,

Forum KoDR Alliance Administrators :Rose, Frizz
Forum KoDR Alliance
Not logged | Login
Online:There are 9 online. Click here to see more
Register Register | Profile Profile | Private messages Private messages | Search Search | Online Online | Help Help | Create a free blog

forum Forum index forumBanter forumReference Images

Author : Topic: Reference Images  Bottom
 Nightbringer Minion
 Posts : 801
 I'd like to take this time to
address you directly Dr.
Freeman...
 Nightbringer Minion
  Posted 14/11/2008 09:05:00 PM
Send a private message to Nightbringer Minion
I was curious if anybody had some pictures of Europe where the conutry side and city starts to meet.

Essentially, Old industry buildings in the country side

I need this for a map I'm working on

Much appreciated

http://i216.photobucket.com/albums/cc234/NightbringerMinion/Signature.jpg
 Rose
 admin
 Posts : 1456
 Rose
  Posted 15/11/2008 00:53:17 AM
Send a private message to Rose
What parts of Europe? Because British cities are very different to
French cities which are very different to Spanish cities which are very different to German cities...

http://i225.photobucket.com/albums/dd13/GrreyDawn/red-sonja-sword-tsrimg3333copy.jpg
 Nightbringer Minion
 Posts : 801
 I'd like to take this time to
address you directly Dr.
Freeman...
 Nightbringer Minion
  Posted 15/11/2008 01:48:34 AM
Send a private message to Nightbringer Minion
Any though IF people could get the areas on the edges of Russia and Eastern Europe  

From http://en.wikipedia.org/wiki/Half-Life_2 :

The environments in Half-Life 2, in accordance with the game's story, all have a distinct post-apocalyptic theme, yet in design they are varied, and include the Eastern European-styled City 17, the zombie-infested Ravenholm; the coastal Nova Prospekt prison and the massive Combine Citadel. Viktor Antonov, the art director of Half-Life 2, who spent his childhood in Bulgaria, wrote that the developers consciously modeled Half-Life 2's setting on Eastern Europe because they were fascinated by the region's combination of both new and old architecture and desired to infuse City 17 and its environs with the same sense of history.  

--Last edited by Nightbringer Minion on 2008-11-15 01:50:44 --

http://i216.photobucket.com/albums/cc234/NightbringerMinion/Signature.jpg
 Nightbringer Minion
 Posts : 801
 I'd like to take this time to
address you directly Dr.
Freeman...
 Nightbringer Minion
  Posted 16/11/2008 05:37:55 PM
Send a private message to Nightbringer Minion
It isn't limited to that of course

http://i216.photobucket.com/albums/cc234/NightbringerMinion/Signature.jpg

forum Forum index forumBanter forumReference Images
top
Go to :
  Add a quick reply

Add a quick reply