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forum Forum index forumAssassin Builds forumA/W Aurora Glade Crystal Runner

Author : Topic: A/W Aurora Glade Crystal Runner  Bottom
 Alex Eternal
 Posts : 833
 Current Activity Level : IT'S
A SNOW DAY! NO SCHOOL!
 Alex Eternal
  Posted 03/04/2008 11:41:10 AM
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The Pic might be a bit blurry but you'll probably get the gist of it.

http://i297.photobucket.com/albums/mm228/AlexEternal/AWAGRunner.jpg?t=1207218694

Usage

On the way to the crystals your party will be missing one damage dealer so you can use the Deadly Arts touch skills to do a small amount of damage as well as recharging any "accidents" with the stances. Cast Assassin's Promise on Warthogs and such if you need a skill to recharge but otherwise stay out of combat.
Cast Dark Escape if you're taking damage. If you're going for the bonus use Dark Escape while running to Less, she can die at the hands of the mantle if you don't reach her in time so try to lure the mantle and tank until the rest of your party arrive.

When at the final section of the mission where you and the mantle race to attune the portal you must cast Shadow of Haste at the Druid, grab the crystal and take it to another pedestal before the mantle, once you've attuned it either use another, different stance or use Grapple to shadow step back to the thorn pedestal to grab another crystal. Continue this as necessary, avoiding getting them all if your party wants the bonus.

Equipment

Anything that increases max health/Shadow Arts/Deadly Arts. Perhaps the insignias that reduce cripple but as long as your party are distracting the mantle you should be fine.

Entropy just isn't what it used to be...
 Rose
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 Rose
  Posted 03/04/2008 05:06:55 PM
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Quote :

Ira Moment wrote : If you're going for the bonus use Dark Escape while running to Less, she can die at the hands of the mantle if you don't reach her in time so try to lure the mantle and tank until the rest of your party arrive.




Alternatively, stay where Less is just on the edge of your radar (perhaps closer) and go and make yourself a cup of tea while Mr Longbow disposes of the two White Mantle Knights attacking him. If you get too close to Less then the White Mantle's attack sequence is triggered, keep your distance and it's not but Less will still kill them.

I would leave the Deadly Arts attack skills as optional slots (someone might prefer Dancing Daggers, Entangling Asp, and Crippling Dagger for example). I would also prefer a res skill to one of the other skills, you could maybe drop grapple for a hard res? If grapple is necessary, then swap one of the attack skills for res.  

--Last edited by Rose on 2008-04-03 17:22:56 --

http://i225.photobucket.com/albums/dd13/GrreyDawn/red-sonja-sword-tsrimg3333copy.jpg
 Alex Eternal
 Posts : 833
 Current Activity Level : IT'S
A SNOW DAY! NO SCHOOL!
 Alex Eternal
  Posted 03/04/2008 08:40:56 PM
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There are plenty of Warriors there but the ranged aspect of the Dancing Daggers chain is great, I'll post an updated screenshot when I get a moment of the ranged one. Grapple can stop the Spider's Preparation but otherwise is unnecassary, interesting on Warthogs though. Thanks for the input though

EDIT : http://i297.photobucket.com/albums/mm228/AlexEternal/gw043.jpg  

EDIT : http://i297.photobucket.com/albums/mm228/AlexEternal/gw044.jpg  

I finally got round to editing the post, here's both the optional one and the ranged variant Rose mentioned.  

--Last edited by Ira Moment on 2008-04-04 10:14:16 --

Entropy just isn't what it used to be...

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