Fairest Moonbow Posts : 230 Terra Astrum --  |
Posted 26/10/2007 10:53:28 PM | | 8 + 1 Fast Casting
10 + 2 Illusion Magic
2 Deadly Arts
12 Shadow Arts
Deadly Paradox
Arcane Echo
Shadowform
Illusion of Haste
Feigned Neutrality
Dark Escape
Death's Charge
Illusion of Weakness
Equipment
Armor
Suggested insignias:
Radiant - For extra energy, number of pieces from this set depending on your preference.
Blessed - For better armor (+10), basically you will be under the effects of an enchantment 100% of the time.
Runes
A Major Rune of Illusion Magic would be a good choice giving you 10 + 2 (12), more points in Illusion Magic will only provide a 1~1.2 seconds increase in Illusion of Haste.
Alternatively, you may also choose to use a Major Rune instead with Illusion Magic 11 + 1 + 2 (14) with Fast Casting at 6 + 1 (7), trading off a little bit of fast casting for +40 maximum HP while maintaining the same duration for Illusion of Haste.
You may use a Minor Rune of Illusion Magic giving 10 + 1 + 1 (12) Illusion Magic, trading off 1~1.2 seconds off duration of Illusion of Haste for +75 maximum HP.
Weapons
Any one-handed weapon that increases enchantment duration, preferably with increase to energy too:
Rajazan's Fervor
Totem Axe
Fiery Flame Spitter
Any +12 energy focus items with attribute on Illusion Magic or Fast Casting. Examples include:
The Rockmolder - Relatively easy to find, and gives 10% chance of half skill recharge for all spells.
The Time Eater - Suitable if you decide to use a Superior Rune of Illusion Magic. Only 9 Fast Casting or more gives you the +12 Energy of this focus.
Forgotten Fan - Alternatively, you can also choose to sacrifice 5 maximum energy for +30 maximum HP and +5 armor.
--Last edited by fairest moonbow on 2007-10-26 22:54:06 --
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