I designed this teambuild for TA recently. Dunno if it exists alrdy. It still needs work, this version is very rough and I hope that further testing etc will make a version that will be a very efficient way to guardian points. The setup is 1 prot (condition/hex removal), 1 healer, 1 physical damage and 1 elemental damage. We used a dervish for the healing.
1) the physical damage: R/P RaO. Deals massive damage and spreads some conditions (1 of which being crippled, which is VERY handy in pvp).
2) the healer: COB wanted to use his dervish healing build here. I was sceptical at first, but it proved to be extremely good. Armor of Sanctity did the trick I guess (everybody except the RC inflicts conditions). What I like about this build is the high survivability.
3) the prot monk: We used an RC with hex removal. The major flaw here is energy denial with the hex removal, so if anybody knows of a better way (with the good hex use in TA...)
4) the fire ele: I basically wanted to add some other damage than that sole Ranger. That way, if they have shutdown for 1 type of unit, the other can still hurt some.
Pretty basic build, but Rose, COB, V and me had some result with it. The equipment templates are of coures wrong on the screenies. I might add them if I find the time

It's just a prototype, so improvements are welcome. Do test it out and tell me what you think of it! ^^
--Last edited by littlebird -UTA- on 2008-10-24 17:54:25 --